So, yeah, I played it, I beat it, and you know what? I'm not going to talk about the story. Not right now, anyway. Or maybe I will, and maybe I won't. I guess you'll see at the end of the post.
What I want to talk about tonight, ladies and gentlemen, is gameplay. To begin with, Devin's side of this review pretty much sums up everything I thought about actually playing the game. Combat, as it starts, mostly felt grafted on, clunky, and in the way of getting to the next part of the drama I am here to see. Which makes it a real shame that the presence of the combat is the only thing that actually makes this a game.
(Are there spoilers under the cut? The only way to know is observation.)
Showing posts with label probably offensive to somebody. Show all posts
Showing posts with label probably offensive to somebody. Show all posts
Thursday, April 4, 2013
Thursday, December 8, 2011
Arkham City's Social Implications: the Bad, the Good, and the Lazy.
So, Shieldhaven is on the New Game Plus of Arkham City, which is, really, a good enough game to go ahead and play through a second time on, "OH FUCK WE'RE ALL GOING TO BE MURDERED OVER AND OVER BY MOOKS DEAR GOD WHY!?" difficulty. I mean it. It's everything good about, say, Prototype and everything good about Arkham Asylum rockin' it together in a bad-ass package where you even get to play Catwoman!
Which doesn't mean that Well-deserved criticism is not well-deserved.
But I don't really want to talk about the details of how the egregiously gross attitudes of the thugs in Arkham City are wrong, though I'm going to. What I want is to talk about one of the defenses that I keep seeing pop up for this kind of thing. Basically:
"It's not sexism, it's just lazy writing. Which means it's disappointing, but not really malicious."
I also want to talk about the social issues deal that Arkham City does do right, but we'll see if I have enough brain for that.
Which doesn't mean that Well-deserved criticism is not well-deserved.
But I don't really want to talk about the details of how the egregiously gross attitudes of the thugs in Arkham City are wrong, though I'm going to. What I want is to talk about one of the defenses that I keep seeing pop up for this kind of thing. Basically:
"It's not sexism, it's just lazy writing. Which means it's disappointing, but not really malicious."
I also want to talk about the social issues deal that Arkham City does do right, but we'll see if I have enough brain for that.
Wednesday, February 23, 2011
Taking the compel.
I will cover this more in this week's Roundup, but I wanted to take a moment to say that so far, I really like the FATE system.
Also, I find that lately, when I make characters, since I am mostly making female human characters (modern games), I almost always build a mixed-race girl of some kind. Which I suppose makes sense, as I am a mixed race modern girl. But my last two are Black and Sindhi (Over the Edge) and Black and Mexican (Dresden Files). Which would be curious if I were a (not-mixed) white person, but... well, whatever.
Anyway, Over The Edge and Dresden Files, if you hadn't guessed, will be the subjects of this week's Roundup, and are both games that I am seriously looking forward to playing more of.
Also, I find that lately, when I make characters, since I am mostly making female human characters (modern games), I almost always build a mixed-race girl of some kind. Which I suppose makes sense, as I am a mixed race modern girl. But my last two are Black and Sindhi (Over the Edge) and Black and Mexican (Dresden Files). Which would be curious if I were a (not-mixed) white person, but... well, whatever.
Anyway, Over The Edge and Dresden Files, if you hadn't guessed, will be the subjects of this week's Roundup, and are both games that I am seriously looking forward to playing more of.
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